Dagstuhl Seminar 24261
Computational Creativity for Game Development
( Jun 23 – Jun 28, 2024 )
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Please use the following short url to reference this page:
https://www.dagstuhl.de/24261
Organizers
- Duygu Cakmak (Creative Assembly - Horsham, GB)
- Setareh Maghsudi (Universität Tübingen, DE)
- Diego Perez Liebana (Queen Mary University of London, GB)
- Pieter Spronck (Tilburg University, NL)
Contact
- Marsha Kleinbauer (for scientific matters)
- Simone Schilke (for administrative matters)
Related Seminars
- Dagstuhl Seminar 12191: Artificial and Computational Intelligence in Games (2012-05-06 - 2012-05-11) (Details)
- Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration (2015-01-25 - 2015-01-30) (Details)
- Dagstuhl Seminar 17471: Artificial and Computational Intelligence in Games: AI-Driven Game Design (2017-11-19 - 2017-11-24) (Details)
- Dagstuhl Seminar 19511: Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (2019-12-15 - 2019-12-20) (Details)
- Dagstuhl Seminar 22251: Human-Game AI Interaction (2022-06-19 - 2022-06-24) (Details)
Classification
- Artificial Intelligence
- Human-Computer Interaction
- Multimedia
Keywords
- computational intelligence
- artificial intelligence
- computational creativity
- game design
- game development