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Dagstuhl-Seminar 20282

Radical Innovation and Design for Connected and Automated Vehicles Postponed

( 05. Jul – 10. Jul, 2020 )

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Ersetzt durch
Dagstuhl-Seminar 21232: Human-Computer Interaction to Support Work and Wellbeing in Mobile Environments (2021-06-06 - 2021-06-11) (Details)




Automated driving will most likely be the next big change in individual mobility. Currently, research is still primarily concerned with technical challenges of Automated Driving Systems (ADS), such as sensing, data processing, communication, or steering. HCI researchers have already started to develop concepts for working, relaxing, or recreational activities (in privately owned) ADS as rather incremental innovations. There is, however, room to think about creative ways to use automated vehicles (AV) and connected technology towards the public interest beyond incremental changes. Current open questions are, amongst others:

  • What are possible innovative and groundbreaking visions for future human transport concepts?
  • How can we apply radical innovation and design and leverage AV technology to other applications and use cases?
  • What types of research and design methods are able to contribute to radical designs, instead of incremental?

This Dagstuhl Seminar aims to contribute to continued research that is able to challenge the current generative/evaluative research approach for automated driving systems against a radical innovations attempt. Similar to the invention of the car, which was not just an incremental improvement of a horse carriage, we want to question whether the current incremental research approach is appropriate and want to provoke novel opportunities.

In this seminar, we would like to challenge whether a human-centered design approach is appropriate in the domain of connected, automated vehicles or if related innovation-centered approaches like design thinking are more constructive. An integral part of the seminar to reach the next level of product quality, to learn from each other, and to disseminate individual’s experience for boosting subsequent research is to try-out different methods that support the “out of the box” thinking (e.g., brainwriting, bodystorming, focus groups, WorldCafé, amongst others).

To promote trans- and interdisciplinarity, we invite computer scientists/engineers, interaction designers, UI/UX designers, market and consumer psychologists as well as urban planners from industry and academia to discuss and design future mobility and vehicle concepts.

We expect three types of results from this Dagstuhl Seminar:

  1. New visions for transportation and interaction. The seminar will focus on radical and innovative visions for the future of human transport and will employ innovation-centered approaches to foster out-of-the-box thinking.
  2. Novel applications for AV technology. Perhaps the most significant contribution of the seminar should be novel applications for automated vehicle technology that will stretch the research and science community into new directions. We expect that in the coming 3 to 10 years, these new ideas should serve as inspiration for the research of the seminar attendees and, more broadly, the communities involved in designing automotive and mobility user interfaces.
  3. Roadmap(s) for research. Another goal is the elaboration of a roadmap to outline proposed research collaborations and recommend new funding mechanisms. Furthermore, the roadmap should lay out plans for disseminating results such that members of our community are well informed, and such that they can effectively interact with researchers and practitioners in related communities, such as human-computer interaction, human-factors, user experience, automotive engineering, psychology, and urban/traffic planning.
Copyright Wendy Ju, Bastian Pfleging, and Andreas Riener

  • Wendy Ju (Cornell Tech - New York, US) [dblp]
  • Bastian Pfleging (TU Eindhoven, NL) [dblp]
  • Andreas Riener (TH Ingolstadt, DE) [dblp]

  • Mobile Computing
  • Multimedia
  • Society / Human-computer Interaction

  • Automated Vehicle Technology
  • Automotive User Interfaces
  • Radical Innovation
  • Co-creation
  • Participatory Design
  • UX Design