http://www.dagstuhl.de/15382

13. – 16. September 2015, Dagstuhl Seminar 15382

Modeling and Simulation of Sport Games, Sport Movements, and Adaptations to Training

Organisatoren

Ricardo Duarte (University of Lisbon, PT)
Björn Eskofier (Universität Erlangen-Nürnberg, DE)
Patrick Lucey (Disney Research – Pittsburgh, US)
Martin Rumpf (Universität Bonn, DE)
Josef Wiemeyer (TU Darmstadt, DE)

Auskunft zu diesem Dagstuhl Seminar erteilt

Dagstuhl Service Team

Dokumente

Dagstuhl Report, Volume 5, Issue 9 Dagstuhl Report
Motivationstext
Teilnehmerliste
Gemeinsame Dokumente

Summary

Computational modeling and simulation are essential to analyze human motion and interaction in sport science, sport practice and sport industry. Applications range from game analysis, issues in exercising like training load-adaptation relationship, motor control and learning, to biomechanical analysis. New challenges appear due to the rapid development of information and communication technologies (ICT) as well as the enormous amount of data being captured within training and competition domains. The motivation of this seminar was to enable an interdisciplinary exchange between sports and computer scientists as well as sport practice and industry to advance modeling and simulation technologies in selected fields of applications: sport games, sport movements and adaptations to

From September 13 to September 16, 2015 about 29 representatives of science, practice and industry met at the Leibniz-Zentrum f"ur Informatik in Schloss Dagstuhl to discuss selected issues of modelling and simulation in the application fields of sport games, sport movements and adaptation to training. This seminar was the fifth in a series of seminars addressing computer science in sport, starting in 2006. Based on previously selected issues, four main streams were identified:

  • Validation and model selection
  • Sensing and tracking
  • Subject-specific modelling
  • Training and sport games

The talks addressing these four topics are summarized in this report. They have been arranged according to the three main application fields: sport games, sport movements, and adaptations to training. In addition, generic comments on modeling in industry and science are presented. Moreover, the final discussion is summarized and a conclusion of the seminar is drawn.

License
  Creative Commons BY 3.0 Unported license
  Ricardo Duarte and Björn Eskofier and Martin Rumpf and Josef Wiemeyer

Dagstuhl Seminar Series

Classification

  • Modelling / Simulation

Keywords

  • Artificial intelligence
  • Computer graphics
  • Computer vision
  • Databases
  • Information retrieval
  • Modeling
  • Simulation
  • Ubiquitous computing
  • Pattern recognition
  • Machine learning
  • Big data
  • Knowledge discovery
  • Data-mining

Buchausstellung

Bücher der Teilnehmer 

Buchausstellung im Erdgeschoss der Bibliothek

(nur in der Veranstaltungswoche).

Dokumentation

In der Reihe Dagstuhl Reports werden alle Dagstuhl-Seminare und Dagstuhl-Perspektiven-Workshops dokumentiert. Die Organisatoren stellen zusammen mit dem Collector des Seminars einen Bericht zusammen, der die Beiträge der Autoren zusammenfasst und um eine Zusammenfassung ergänzt.

 

Download Übersichtsflyer (PDF).

Publikationen

Es besteht weiterhin die Möglichkeit, eine umfassende Kollektion begutachteter Arbeiten in der Reihe Dagstuhl Follow-Ups zu publizieren.

Dagstuhl's Impact

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